Reply to game play in dink and dmods
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February 18th 2004, 03:17 PM

flnu


Hello,
Dink is the 2nd RPG I've played, so I'm new to these sorts of games. Maybe this is a naive question, but...
In both the original Dink and Pilgrim's Quest, I'll find a point where I can walk on all the landscape that I can't normally walk on, and I can't walk on the regular landscape, but I can exit through houses to get back on the regular landscape, and in a new town if I want.
Is this something supposed to happen? Because in Dink it messed me up. (I freed the kidnapee and *then* got the scroll magic from the cave, which made the rocks blocking the next town reappear.)
Should I ignore these points, or are you supposed to use them?
Thanks.
Dink is the 2nd RPG I've played, so I'm new to these sorts of games. Maybe this is a naive question, but...
In both the original Dink and Pilgrim's Quest, I'll find a point where I can walk on all the landscape that I can't normally walk on, and I can't walk on the regular landscape, but I can exit through houses to get back on the regular landscape, and in a new town if I want.
Is this something supposed to happen? Because in Dink it messed me up. (I freed the kidnapee and *then* got the scroll magic from the cave, which made the rocks blocking the next town reappear.)
Should I ignore these points, or are you supposed to use them?
Thanks.