Re: Ludum Dare
So, I've decided to join the next Ludum Dare (which is next weekend). For you who don't know what it is, it's a contest where you are suppose to create a game on a given theme in just 48 hours... oh and all our favourite developer Seth is involved in the contest.
I'm going to use Love 2d game engine which I am falling more and more in love with (get it..?).
Is anybody else joining?
I'm going to use Love 2d game engine which I am falling more and more in love with (get it..?).
Is anybody else joining?

Be prepared to get your ass whooped by Seth!

What's the theme?
Where has Seth announced his participation this round? He usually makes some good stuff (but not lately).
I don't think that he's said that he will.. when I said he was involved I meant that he's one of the Admins..
I was thinking about joining the Ludum Dare but I wasn't expecting for it to start this soon. I think I'll save it for the next year.
That often? I always thought it was a yearly contest lol. I'll join in next time then. In the meantime, I'll also try to practice some pixel art, to be able to make my own basic assets.
Good luck and have fun \o/ Be sure to show off whatever it is you have at the end of the weekend

Hey, that's a cool concept.
Were you inspired by Lemmings?
On the negative side, I have to say the 48 hour deadline shows. (with the dude's animation, and some bugginess)

On the negative side, I have to say the 48 hour deadline shows. (with the dude's animation, and some bugginess)
Thank you!
Hmm.. I've never played it.. but it sounds kind of similar!
Haha yeah.. If I had more time I would've animated him, fixed the horrible collision and added some music.. ^^
Hmm.. I've never played it.. but it sounds kind of similar!
Haha yeah.. If I had more time I would've animated him, fixed the horrible collision and added some music.. ^^
BUMP!
Ok, time for another Ludum Dare! I'm in!
Actually I'm about to start university and I should spend time getting to know my soon-to-be classmates... but screw that I want to make another game XD
Is anybody else joining this time..? As we've discussed before you may even use the dink engine as long as you make all graphics yourself
Ok, time for another Ludum Dare! I'm in!
Actually I'm about to start university and I should spend time getting to know my soon-to-be classmates... but screw that I want to make another game XD
Is anybody else joining this time..? As we've discussed before you may even use the dink engine as long as you make all graphics yourself

as long as you make all graphics yourself
Yeah so that's not happening xD
Yeah so that's not happening xD
Just make a great game, for us to play.
Hmm... I'll have to join in on the next one. Do you know when it is and how I can join in on the fun?
Who is TinyWorlds, and it does seem kind of boring, but maybe it's just a false view?
Perhaps a case of 'Critical Research Failure?'
What is that?
Where someone writes a review about something without having taken to time to play/read/watch it.
Does it count if they haven't play/read/watched it in a while?
It actually is crazy boring, but hey it's a 48 hour game, and I mainly focused on the visuals

I honestly can never figure out what I'm supposed to do.
You mean that you can't think of a game on the theme? Yeah, that can be hard... :/
Anyway, I finshed mine!
Only one Cookie
"Mom tells you that you can only have one cookie... you disagree."
Anyway, I finshed mine!
Only one Cookie
"Mom tells you that you can only have one cookie... you disagree."
Only one cookie? That's like having only one breath of air.
Only one cookie? That's like having only one breath of air.
You mean you've had two?!
You mean you've had two?!

I mean, I can't figure out how to submit stuff, what is allowed to be submitted.
Awesome.
Nothing more true or more concise has ever been said.
Nothing more true or more concise has ever been said.
Haha thanks guys, glad you like it! ^^
@KrisKnox:
Oh! Have you read this? These are the rules: http://www.ludumdare.com/compo/rules/
@KrisKnox:
Oh! Have you read this? These are the rules: http://www.ludumdare.com/compo/rules/
Yeah, after digging around for a few hours, I managed to piece together you had to build it from the engine up.
You can use any kind of publicly available game engine / library.
Meaning I could use RPG Maker VX Ace Lite to make a short game.
Yes, a lot of people use game maker, it's not a problem as long as you make all the graphics yourself.

Here's a crazy thought:
If you didn't use any of the existing graphics, could you enter a DMOD?
If you didn't use any of the existing graphics, could you enter a DMOD?
Indeed. However you would have to package it up so it could be redistributed easily, as nobody would bother to download all of Dink just to play it.
That would be awesome, you should do that next time Cocomonkey! It's totally possible, I made falldink in like 4 hours and platform dink in like 6... In 48 hours you could do something amazing..!
The idea of making a DMOD for Ludum Dare isn't even completely new. As Yeoldetoast said you would need to make it stand-alone to have people actually play it, I'm wondering if using Yeoldetoast's own stand-alone packager would do the trick? (Have been too lazy to actually check it out myself
)

No, that programme is suited to packaging up DMODs that use the Dink engine and its data rather than just the engine. If you were to use Dink from scratch you would have to write your own Dink.ini with original graphics, as well as start.c and main.c. As long as you put your stuff in the "dink" path relative to the engine, it should run it. Still, this is only applicable to Windows which not everyone uses.