Reply to Re: Ludum Dare
If you don't have an account, just leave the password field blank.
The idea of making a DMOD for Ludum Dare isn't even completely new. As Yeoldetoast said you would need to make it stand-alone to have people actually play it, I'm wondering if using Yeoldetoast's own stand-alone packager would do the trick? (Have been too lazy to actually check it out myself
)
