The Dink Network

Endy's Profile

2007-03-24 22:11:22
wizardb.gif
Endy
Peasant He/Him United States
 
You've got to add in a script that has sp_dir(&current_sprite, some_value(1-9)).

Took me awhile to figure that out myself. Had to take a look at how regular missiles were set-up and then apply it to my own attempts.

It's pretty much a one way thing, as soon as the bouncing starts it's limited to that direction. Seems to work best with the directionless magic stars. I've got four types UP/Down(8,2), L/R(4,6), Diagonal, and Random. Might also be a cool idea to make it hard and have the hardbox be constantly updated, making it push Dink around.

Some oddball quirks, doesn't seem to like taking any commands other than from the main procedure. It also occasionally get stuck, only seems to happen at the very start though.

Anyhow, managed to create a decently hard romp based around the idea. Should be out later today, once I get the intro and final battle scripting done.

Endy has released 10 files

TitleCategoryAvgUpdated
Woods (The)D-Mod, RompGood 7.2October 9th, 2014
DualityDevelopmentGood 8.5October 20th, 2008
King and CompanyDevelopment, GraphicsGood 7.1August 12th, 2008
Hide-n-SeekD-Mod, RompTolerable 3.7March 28th, 2008
PushDevelopmentGood 7.7January 5th, 2008
ClockDevelopment, MiscellaneousGood 7.0December 7th, 2007
SpellsDevelopmentExceptional 9.0December 7th, 2007
WeatherDevelopment, GraphicsExceptional 9.1June 21st, 2007
Crystal of the GuD-Mod, RompGood 8.0March 27th, 2007
Goblin FunDevelopmentGood 8.5February 12th, 2007

Endy has written 4 reviews

TitleFileTypeScoreDate
Fifo FIFO & Variables in DinkCNormalExceptional 9.0February 19th, 2008
Marco Marco PoloNormalGood 7.5July 28th, 2007
Colors Dink ColorsNormalGood 8.0March 27th, 2007
Dark Dink Dark DinkNormalExceptional 9.0March 16th, 2007