The Dink Network

Endy's Profile

2008-04-07 01:23:52
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Endy
Peasant Male United States
 
Well you *could* replay it infinitly I can almost guarantee it will never be exactly the same.

Think it'd be good for mini-games and such. Could do something like the original lost duck, but without having to worrry about people walking off/back on the screen to "find" it. Spawning points would also be interesting to see, you could set up random wanderers and special enemies to randomly spawn from these points rather than messing with visions.

Endy has released 10 files

TitleCategoryAvgUpdated
Woods (The)D-Mod, RompFair 6.9October 9th, 2014
DualityDevelopmentGood 8.5October 20th, 2008
King and CompanyDevelopment, GraphicsGood 7.1August 12th, 2008
Hide-n-SeekD-Mod, RompTolerable 3.7March 28th, 2008
PushDevelopmentGood 7.7January 5th, 2008
ClockDevelopment, MiscellaneousGood 7.0December 7th, 2007
SpellsDevelopmentExceptional 9.0December 7th, 2007
WeatherDevelopment, GraphicsExceptional 9.1June 21st, 2007
Crystal of the GuD-Mod, RompGood 8.0March 27th, 2007
Goblin FunDevelopmentGood 8.5February 12th, 2007

Endy has written 4 reviews

TitleFileTypeScoreDate
Fifo FIFO & Variables in DinkCNormalExceptional 9.0February 19th, 2008
Marco Marco PoloNormalGood 7.5July 28th, 2007
Colors Dink ColorsNormalGood 8.0March 27th, 2007
Dark Dink Dark DinkNormalExceptional 9.0March 16th, 2007