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Endy's Profile

2008-03-26 06:39:54
wizardb.gif
Endy
Peasant He/Him United States
 
Seth was only half as lazy as we all thought, or perhaps twice

The &cur_magic and &cur_weapon commands(with arming), allow you to load your current weapons in your magic slot and your spells in your item slot.

Found it when I accidentally bumped &cur_magic up to 10 and suddenly wound up with the fists being armed as a spell

For &cur_magic the values to load weapons are 10 to 25(I know it looks weird but it's still 16)

For &cur_weapon the values to load magic are -1 to -8

A dual magic mode(magic as weapon) would probably be the best use, since there's less interference between the two.

I could also imagine a wizard able to collect a full set of 24 spells and then using a seperate system to track potions and such.

You'd have to add in additional coding to account for conflicts between the magic cost for the "spells" and to control shooting, but it'd still be relativly simple.

The inventory does get messed up a bit by this, nothing really serious just the selection graphics sitting in weird positions.

A bunch of people have been working on designing their own menues anyways, so it would be fairly simple to add it in.(or b) just get rid of the graphics )

I was actually working on a spell cycler when this happened, it wouldn't be too hard to modify it for the dual spell ability.

Edit:
The full ranges are:
-2 to 25 for &cur_magic
-13 to 16 for &cur_weapon

(They're actually the same range, the zero's throw them off)

Going outside of the ranges will result in Dink crashing, so keep that in mind.

Endy has released 10 files

TitleCategoryAvgUpdated
Woods (The)D-Mod, RompGood 7.2October 9th, 2014
DualityDevelopmentGood 8.5October 20th, 2008
King and CompanyDevelopment, GraphicsGood 7.1August 12th, 2008
Hide-n-SeekD-Mod, RompTolerable 3.7March 28th, 2008
PushDevelopmentGood 7.7January 5th, 2008
ClockDevelopment, MiscellaneousGood 7.0December 7th, 2007
SpellsDevelopmentExceptional 9.0December 7th, 2007
WeatherDevelopment, GraphicsExceptional 9.1June 21st, 2007
Crystal of the GuD-Mod, RompGood 8.0March 27th, 2007
Goblin FunDevelopmentGood 8.5February 12th, 2007

Endy has written 4 reviews

TitleFileTypeScoreDate
Fifo FIFO & Variables in DinkCNormalExceptional 9.0February 19th, 2008
Marco Marco PoloNormalGood 7.5July 28th, 2007
Colors Dink ColorsNormalGood 8.0March 27th, 2007
Dark Dink Dark DinkNormalExceptional 9.0March 16th, 2007