The Dink Network

Rabidwolf9's Profile

Peasant Male United States steam 
I know DinkC fairly well and I've been developing here for years.

Although I'm no longer creating content for Dink Smallwood, you can check me out on twitch, twitter, youtube, and steam to see what I'm up to these days.

Follow me on Twitch
Subscribe to my YouTube channel
Follow me on Twitter
Check me out on Steam

Private Message

2008-01-20 20:30:14
Peasant Male United States steam 
If anyone remembers, awhile back I was working on making Dink two players. A little while later I quit that since it wouldn't control the way I wanted it to (Erwin took that up I haven't heard any progress from that in awhile.) Off of that thought I came up with a new kind of "2 player" game.

In this game mode one player controls 2 heroes. Lets name them Dink and Rick. But how does one control two heroes at the same time? Well obviously that would be too hard to play, so one of the players will be controlled by an npc brain. So here's how it works. You start out as Dink, but you can switch in-between characters by pressing "]" (temporary key.)

The whole idea behind this was that each character has specialty skills that require you to switch often. Well, that and the npc is stupid so you have to save his tail by switching to him and pulling him out of the heat. You can tell because he is using the health bar by magicman. If one of your heroes die then it's game over, so this is crucial.

Both characters will have their own weapons and spells. They will also have their own stats. Experience is the only exception. In this case you will have a choice menu for both characters.

I've completed the basics for the most part:

:: When you change the screen your friend will follow you and retain his health always.

:: The level-up script works perfectly updating the npc stats and the player's right away. Also, Dink getting exp for npc kills works.

:: The death script kills off both players (as well as the npc's death procedure.)

:: Switching characters is smooth and visible and inventory swapping works.

:: The healthbar works and is fixed to show a change in max health.

:: Npc moves from target to target smoothly even when the player steals a kill.

:: Saving/Loading works. You always start a game as Dink.

Some things that are planned for the future:

:: Npc spells and cast delay.

:: Smarter npc that knows when to run away?

:: Npc commands. Such as telling the npc to cast a spell or target a certain type of foe (ranged or melee)

:: Npc grabbing power-ups when he needs them?

:: Power-ups that raise stats of both players?

If anyone has anymore ideas I may try them, but I have my hands full with that. And if anyone is wondering.. This has nothing to do with my current Dmod. If anything, it's a result of procrastination

I may release it soon, possibly as is, but then again maybe not If anyone wants to help or implement an idea of their own I could send it to them. I only ask that you let me know what you want to do with it and let me know if your 'fix' causes any bugs.

Rabidwolf9 has released 31 files

Disappearing BloodDevelopment, GraphicsN/AApril 15th, 2018
Poison StatusDevelopment, MiscellaneousGood 8.5April 26th, 2010
Platform TransportationDevelopment, MiscellaneousGood 8.0April 20th, 2010
DongD-Mod, MiscellaneousGood 8.4April 17th, 2010
Dressup Dan UtilityDevelopment, Miscellaneous, Graphics, UtilityGood 7.7February 27th, 2010
Ice Orb SpellDevelopment, MiscellaneousExceptional 9.0November 29th, 2009
Chests and BreakablesDevelopment, MiscellaneousExceptional 9.1November 11th, 2009
RespecDevelopment, Miscellaneous, Add-OnGood 8.4July 21st, 2009
AfterimagesDevelopment, Add-OnGood 8.9May 2nd, 2009
List of Available Sequences for Dink.iniDevelopment, TutorialGood 7.0February 5th, 2009
Percent-based Life BarDevelopment, Miscellaneous, Add-OnGood 8.5October 8th, 2008
StaminaMiscellaneousGood 7.5September 28th, 2008
Fire-Spin SpellDevelopment, MiscellaneousGood 8.4July 15th, 2008
Fire-wall SpellDevelopment, MiscellaneousGood 7.2June 7th, 2008
Pre-Used Scripts In Dink SmallwoodDevelopment, TutorialGood 7.5May 16th, 2008
Mouse Mode TutorialDevelopment, TutorialGood 8.3May 10th, 2008
Enemy HealthbarDevelopmentExceptional 9.7February 20th, 2007
Dink JumpsDevelopment, GraphicsGood 8.2January 11th, 2007
CrowDevelopment, MiscellaneousGood 7.0December 28th, 2006
Rabid's Toys IIDevelopmentGood 8.0December 5th, 2006
Castle FixDevelopment, GraphicsFair 6.5December 5th, 2006
Dressup DanDevelopment, GraphicsGood 8.9September 5th, 2006
StackablesDevelopment, MiscellaneousGood 8.9August 21st, 2006
Summon SpellDevelopment, MiscellaneousExceptional 9.3May 21st, 2006
Wasp EnemyDevelopment, GraphicsExceptional 9.3May 17th, 2006
IceWorld TilesDevelopment, GraphicsGood 7.4April 8th, 2006
Dink ColorsDevelopment, GraphicsGood 8.4February 19th, 2006
Ninja Dude GraphicsDevelopment, GraphicsExceptional 9.0December 9th, 2005
Dark DinkDevelopment, GraphicsExceptional 9.0September 26th, 2005
rabidwolf9's dev toychestDevelopmentExceptional 9.0September 22nd, 2005
Ultima CheatMiscellaneous, CheatGood 7.0January 29th, 2005

Rabidwolf9 has written 4 reviews

there are better cheats out there Ultima CheatFeaturedTolerable 4.4March 11th, 2007
I I, Kara GuFeaturedExceptional 9.8February 7th, 2007
Wind Graphics V2 Wind Scar FeaturedGood 7.7January 4th, 2007
Ok W/E I'll Review My Own Graphics Pack Dark DinkNormalExceptional 9.0April 25th, 2005

Rabidwolf9 has taken 6 screenshots

Preview Skorn's Dark Beach GraphicJanuary 3rd, 2010
Preview Dink ColorsFebruary 18th, 2007
Preview Castle FixFebruary 18th, 2007
Preview Castle FixFebruary 18th, 2007
Preview Wasp EnemyFebruary 18th, 2007
Preview Dressup DanFebruary 18th, 2007