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April 6th 2009, 11:01 AM
goblinh.gif
mkbul
Peasant He/Him Greece
TPA~ 
Thanks it worked, now i have a problem that it doesnt add the gold if i tak to him! Why?

void talk(void)
{
if (&story == 3)
{
freeze(1);
freeze(&current_sprite);

say_stop("Hello, are you the giff of this village?", 1);
wait(100);
say_stop("`1Yes i am. What's the problem?", &current_sprite);
wait(100);
say_stop("I need your help. What is this village called?", 1);
wait(100);
say_stop("`1Its called Vesti, you fool. Didnt you read the sign just in front of the entrance?", &current_sprite);
wait(100);
say_stop("I didnt came from the entrance, i came from a spell.", 1);
wait(100);
say_stop("`1...", &current_sprite);
sp_dir(&current_sprite, 6);
wait(100);
sp_dir(&current_sprite, 4);
wait(100);
say_stop("`1I didnt know that this village had spells!", &current_sprite);
wait(100);
say_stop("`1They needed to inform me before that!", &current_sprite);
wait(100);
say_stop("Well, do you know that the armor is gonna make a weapon for that blcked entrance?", 1);
wait(100);
say_stop("`1Of course...", &current_sprite);
wait(100);
say_stop("`1But his economies wont help us.", &current_sprite);
wait(100);
say_stop("Ok im gonna ask him", 1);
wait(100);
say_stop("`1He needs to make it or...Go out and tell him!", &current_sprite);
wait(100);

&story = 4;

unfreeze(1);
unfreeze(&current_sprite);
}

if (&story == 5)
{

freeze(1);
freeze(&current_sprite);

say_stop("Hey, i went and he told me he needs money so...", 1);
wait(100);
say_stop("`1Yes...?", &current_sprite);
wait(100);
say_stop("He told me that he needs 200 at least.", 1);
wait(100);
say_stop("`1Aww...i haven't got any other choice! Take them.", &current_sprite);
wait(100);
&gold += 200;
&story = 6;

unfreeze(1);
unfreeze(&current_sprite);
}
}