Reply to Killing a script after one use
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I have that script:
void main(void)
{
freeze(1);
say_stop("Whoa, i feel dizzy...", 1);
wait(250);
sp_dir(1,2);
wait(100);
sp_dir(1,4);
wait(100);
sp_dir(1,6);
wait(100);
sp_dir(1,8);
wait(100);
say_stop("W...Where am i? Nick?", 1);
wait(200);
sp_dir(1,6);
wait(80);
say_stop("Oh...Oh NO! Nick!", 1);
wait(200);
say_stop("Oh my god! This is not happening, this is NOT happening!", 1);
wait(200);
say_stop("I need to find some cover...and fast!", 1);
unfreeze(1);
}
I need to kill it after this use. But how?
void main(void)
{
freeze(1);
say_stop("Whoa, i feel dizzy...", 1);
wait(250);
sp_dir(1,2);
wait(100);
sp_dir(1,4);
wait(100);
sp_dir(1,6);
wait(100);
sp_dir(1,8);
wait(100);
say_stop("W...Where am i? Nick?", 1);
wait(200);
sp_dir(1,6);
wait(80);
say_stop("Oh...Oh NO! Nick!", 1);
wait(200);
say_stop("Oh my god! This is not happening, this is NOT happening!", 1);
wait(200);
say_stop("I need to find some cover...and fast!", 1);
unfreeze(1);
}
I need to kill it after this use. But how?






