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Reply to Re: How to stop playsounds?

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December 12th 2008, 02:39 PM
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rabidwolf9
Peasant He/Him United States
twitch.tv/rabidwolf9 
You may be able to make the sound a variable and kill it. I think I've seen this done in other DMODs. I'm not 100% sure but it's worth a shot.

int &sound = playsound()
kill(&sound,1);