The Dink Network

Reply to Re: &arg# variables

If you don't have an account, just leave the password field blank.
Username:
Password:
Subject:
Antispam: Enter Dink Smallwood's last name (surname) below.
Formatting: :) :( ;( :P ;) :D >( : :s :O evil cat blood
Bold font Italic font hyperlink Code tags
Message:
 
 
December 9th 2008, 07:29 PM
fairy.gif
Someone
Peasant He/Him Australia
 
It will stay the same. I had a look at the source and every script has its own arg1..9 variables.

In DinkC, they are 'pseudovariables'.. eg arg1 can be 1 in one script and 2 in another concurrently (though you may want to test this directly just to be sure)