Reply to Re: &arg# variables
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It will stay the same. I had a look at the source and every script has its own arg1..9 variables.
In DinkC, they are 'pseudovariables'.. eg arg1 can be 1 in one script and 2 in another concurrently (though you may want to test this directly just to be sure)
In DinkC, they are 'pseudovariables'.. eg arg1 can be 1 in one script and 2 in another concurrently (though you may want to test this directly just to be sure)