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September 26th 2008, 08:07 AM
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Ghost They/Them
 
I've got a problem with Sparrowhawk's Timer. How can I stop the timer? I have a not-ready script here:

void hit( void )
{
Playsound(52,22050,0,0,0);
fade_down();
}


Now I would like to know what must I put here to make the timer stop running.

Thanks, Mystery...