Reply to Re: scripting q
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: : Dink is placed to a screen (script_attach, player map change etc), then a follower sprite is created (spawn("friend")) and end of that script. On the screen is some other object, whose script the below is:
: : void main( void )
: : {
: : freeze(1);
: : wait(200);
: : move_stop(1, 8, 300, 0);
: : freeze(&sprite2);
: : fade_up();
: : say_stop("I'm saying things just for an example!", &sprite2);
: : unfreeze(1);
: : unfreeze(&sprite2);
: : }
: : And sprite2 doesn't say a thing.. anyone?
: You're working an a dmod?
As far as I know, she has always been.. it's going slow, look at the distance between the milderr!!s, but heck, she's done more than I ever have, nonetheless.
: : void main( void )
: : {
: : freeze(1);
: : wait(200);
: : move_stop(1, 8, 300, 0);
: : freeze(&sprite2);
: : fade_up();
: : say_stop("I'm saying things just for an example!", &sprite2);
: : unfreeze(1);
: : unfreeze(&sprite2);
: : }
: : And sprite2 doesn't say a thing.. anyone?
: You're working an a dmod?
As far as I know, she has always been.. it's going slow, look at the distance between the milderr!!s, but heck, she's done more than I ever have, nonetheless.