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Let's say you have a new enemy graphic. It's animated, and the size of the enemy is 40x40 pixels. Does it matter that the images of the enemies are 60x60 pixels, so that there is 20 pixels of white (transparency) around the sprites?
You don't see any difference in the game, because it's transparent, but does it affect hit boxes or anything like that?
You don't see any difference in the game, because it's transparent, but does it affect hit boxes or anything like that?






