Reply to Re: Scenia: Shadows of the New Order
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Eek! Christiaan is somehow managing to make a classic RPG with the Dink engine.
The new features sound very, very neat - I'm amazed that you've even managed to get this far without editing the engine. I personally find that scripting a decent enemy AI can be a real pain due to the limitations of brains and the move command.
(Sidenote : I'm still working on my own projects, and will hopefully be updating my negelected development thread soon. And I have to find that D decompiler again so I can send it to someone who's asked for it. And watch over my five newborn kittens. Meow.)
Oh, and the screenshots are gorgeous.
The new features sound very, very neat - I'm amazed that you've even managed to get this far without editing the engine. I personally find that scripting a decent enemy AI can be a real pain due to the limitations of brains and the move command.
(Sidenote : I'm still working on my own projects, and will hopefully be updating my negelected development thread soon. And I have to find that D decompiler again so I can send it to someone who's asked for it. And watch over my five newborn kittens. Meow.)
Oh, and the screenshots are gorgeous.