Reply to Re: 2 hero control scheme
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What about healing potions/spells that the player can give to the npc or work via a key press?
Could just set a missile brain to follow the npc around, sensing whenever the npc is over a power up. Either going to have to do a search for them or keep track of their spawn positions though.
Did you manage to get the bow to work properly for when Dink isn't player controlled? I was trying to upgrade Dink's Double and couldn't get it to work properly.
Could just set a missile brain to follow the npc around, sensing whenever the npc is over a power up. Either going to have to do a search for them or keep track of their spawn positions though.
Did you manage to get the bow to work properly for when Dink isn't player controlled? I was trying to upgrade Dink's Double and couldn't get it to work properly.