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Reply to Re: Time for &life to go down

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November 22nd 2007, 10:46 AM
dinkdead.gif
Because if I use wait(longtime); and Dink only has 10 or so health then there'll be a long ugly pause.

I suppose I could use a load of "if"s to find out how much health he has and base the waiting time on that...
Does anyone know how fast the healthbar goes down?