Reply to Re: A dragon spell script.
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//create dragon, then:
//in script attached to dragon
int &rand = random(6, 1);
if (&rand <= 2)
{
//help
}
if (&rand >= 3)
{
//kill everything
}
//in script attached to dragon
int &rand = random(6, 1);
if (&rand <= 2)
{
//help
}
if (&rand >= 3)
{
//kill everything
}







