Reply to Re: attempting two player dink
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-check to see what character Dink is by using his sp_gold
I had problems with sp_gold behaving weirdly at times. Remember, should you have a problem, that you could also use sp_brain_parm and sp_brain_parm2.
...Although personally, I prefer to use good ol' fashioned variables.
-switch coordinates with other char
-give dink new stats, base walk, and items
This is what can cause a lot of trouble, but if you've got a simplistic battle with not too many characters/scripts, it'll work.
On the other hand, if you want to do an *interesting* epic battle with attackers/casters/summons/more than two player characters/new graphics/external timing scripts, I wish you luck.
I had problems with sp_gold behaving weirdly at times. Remember, should you have a problem, that you could also use sp_brain_parm and sp_brain_parm2.
...Although personally, I prefer to use good ol' fashioned variables.
-switch coordinates with other char
-give dink new stats, base walk, and items
This is what can cause a lot of trouble, but if you've got a simplistic battle with not too many characters/scripts, it'll work.
On the other hand, if you want to do an *interesting* epic battle with attackers/casters/summons/more than two player characters/new graphics/external timing scripts, I wish you luck.