Reply to Re: Need help with a duck script
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Whichever is easiest.
*scratches head* Well, for what you want to do, I'm guessing the best way to do it would be with move and/or move_stop lines for Dink and the duck. You might have to use sp_x and sp_y to make it work exactly the way you want to though... If you really want Dink to be just above the duck (i.e., their x values would be the same, only the y values would differ), you'd have to check the duck's x value to make Dink's be the same (with move), and you'd have to make the duck start running quickly almost at the same time, and Dink would start chasing after it (down the screen I suppose, if he's always above it) soon after. Use wait lines for synchronisation.
*scratches head* Well, for what you want to do, I'm guessing the best way to do it would be with move and/or move_stop lines for Dink and the duck. You might have to use sp_x and sp_y to make it work exactly the way you want to though... If you really want Dink to be just above the duck (i.e., their x values would be the same, only the y values would differ), you'd have to check the duck's x value to make Dink's be the same (with move), and you'd have to make the duck start running quickly almost at the same time, and Dink would start chasing after it (down the screen I suppose, if he's always above it) soon after. Use wait lines for synchronisation.