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June 10th 2007, 09:47 AM
wizardb.gif
Kyle
Peasant He/Him Belgium
 
I hope this doesn't get lost among all the, erm, less than useful posts out there

I'm currently wading through all graphic sequences in the original .ini file, looking if I could maybe free up some slots here and there by combining multiple sequences. But, while I was combining I noticed that there aren't any .ini info entries for a lot of sequences and frames and yet they have corresponding hardness and depth dots in game... Why is that? An example would be sequence 96 or even 58 (although this one has a few sprite info entries, but not nearly enough). I hope these aren't hardcoded or something...

One more small question. Can I use SEQ xx0 when the following sequences are used as walking animations (with base_walk set)? For example, can I use sequence 40? Or 560?