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January 8th 2007, 10:02 PM
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Endy
Peasant He/Him United States
 
It's probably going to be a Romp to keep from getting too complicated. The woods aren't going to be too much of a problem, they have blank areas blocking most access to the sides, and the base zero is empty save for marker stones.

Basic set-up:

0 - nonwalkable maps
1 - walkable maps
L - loops left one map
R - regular map

01R
01L
11R
01L
010

Zero hardness errors, horray!

Anyhow the detailing seems like it's going to be the longest part. The coding side seems easy in comparision.