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Reply to Re: Frame/Sequence Help

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October 15th 2006, 06:42 AM
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cypry
Peasant He/Him Romania
Chop your own wood, and it will warm you twice. 
Well, you could do something like this:

sp_pseq(&spr,xxx);
sp_pframe(&spr,xxx);
wait(100);
sp_pseq(&spr,xxx);
sp_pframe(&spr,xxx);
wait(100);
sp_pseq(&spr,xxx);
sp_pframe(&spr,xxx);
wait(100);

and so on, where &spr is the sprite you want to dance, and xxx is you number for sequences and frames.