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Reply to Re: changing the damage for the fireball

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August 25th 2006, 02:29 AM
death.gif
Basically, your looking at the wrong script. All that this script does is tell the missile to stop and explode when it hits something. It is good to refer to if you want something to respond to the fact that it has been hit by a missile, if not... well, best to leave it alone. The actual spell stats are defined by the item script, this same rule applies to weapons, eg. bombs and arrows.