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Reply to Re: changing the damage for the fireball

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August 25th 2006, 02:25 AM
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Striker
Noble She/Her United States
Daniel, there are clowns. 
That's also in item-fb.c. The cost of the spell is determined by the required global variable &magic_cost. The cooldown time is determined by some kind of formula (I'd guess something close to &magic_cost/&magic*10 = # of seconds).

&magic is Dink's own magic stat.

EDIT: Oh, and according to the DinkC reference, &magic_cost values less than 100 have been known to crash the game.