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July 21st 2006, 04:23 PM
anon.gif
Ace
Ghost They/Them
 
sp_base_death(&current_sprite, 640);

This is a line sample, now I have tried 644, 640, 645... 644 woks sometimes, not all the time in the game. Sometimes using 644 the monster will still be standing, or another sprite will appear instead of the death pic. Can someone please tell me if this is a bug, or explain to me what I need to do to fix this?