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July 19th 2006, 04:59 PM
milder.gif
I found another one.

THis one I do use I don't see the fence and when I touch it it says something.

//If you want the fence to go away then this works.

void main (void)
{
if (&story <= 3)
{
sp_touch_damage(&current_sprite, -1);
sp_nodraw(&current_sprite, 1);

}
}

void touch (void)
{
say("I am not ready yet.", 1);
move_stop(1, 8, 74, 1);
}