Reply to Any workarounds for limited variables?
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Heya, anyone remember me?
I finally got around to installing Dink 1.08 and got to thinking, one of the few major limits that hasn't been improved (as far as I can see) is the limited number of combined local and global variables. It's still 248, right?
Does anyone know any good tricks to work around this limit? Specific to 1.08 or otherwise. I of course know about using editor feq/frame/type instead of a global when the change effects only once screen.
Does anyone know any good tricks to work around this limit? Specific to 1.08 or otherwise. I of course know about using editor feq/frame/type instead of a global when the change effects only once screen.






