Reply to Re: Script question
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There are certain (more complicated, to say the least) ways to do a one-time cutscene without using global.
One is to use vision. I don't like it though since sometimes it gets more confused if you are making a huge epic thing without careful plot.
The other is a "cheating" trick. You can add a small sprite on that screen (a stone or pot or anything that won't do any harm... or you can even shrink it to 1% size to make it disappear... or...). put the cutscene in the main{} of that sprite or use spawn to call the actual cutscene script. (I would recommend the later.) Then before Dink exits this screen, make that sprite disappear! I forgot which editer number it should be, but you should know it.
One is to use vision. I don't like it though since sometimes it gets more confused if you are making a huge epic thing without careful plot.
The other is a "cheating" trick. You can add a small sprite on that screen (a stone or pot or anything that won't do any harm... or you can even shrink it to 1% size to make it disappear... or...). put the cutscene in the main{} of that sprite or use spawn to call the actual cutscene script. (I would recommend the later.) Then before Dink exits this screen, make that sprite disappear! I forgot which editer number it should be, but you should know it.