The Dink Network

Reply to Re: Dink Smallwood v1.08 Beta 3

If you don't have an account, just leave the password field blank.
Username:
Password:
Subject:
Antispam: Enter Dink Smallwood's last name (surname) below.
Formatting: :) :( ;( :P ;) :D >( : :s :O evil cat blood
Bold font Italic font hyperlink Code tags
Message:
 
 
November 29th 2005, 04:47 PM
slimeb.gif
DaVince
Peasant He/Him Netherlands
Olde Time Dinkere 
Could you e-mail me that custom graphic that has a white background? Thanks.
I will mail it to you tomorrow... Gotta go ta beds now.

Hmm, shoot, I forgot about your full screen problems... I'll get back to you about that. Is this for both true-color and 256 color mode, or just one?
It closes in any fullscreen mode... Just like that. I tried both 256 colour and 16/32 bit colour, to no avail.

But... why I was going to do this, but as the dink.exe must exist in the Dink directory to function properly, I thought it would be better to make it consistent. I am undecided.
What about just making the EDITOR have the browse button, then?

Probably not going to happen... it would take a surprisingly large amount of work. You can drag it around, even though the mouse cursor isn't visible.
I understand... But why exactly would it be so hard? Are the x and y variables of the window so hard to access or impossible to change by programming?

Well, I'll try some more stuff tomorrow. I must say that the game has improved! And that's great.