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November 29th 2005, 01:49 PM
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DaVince
Peasant He/Him Netherlands
Olde Time Dinkere 
I did some more testing on the engine, and came up with the next results and ideas...

- When in 32 bit windowed mode, one of my custom graphics has white instead of transparent. The new graphic DOES have a Dink palette...

- The game still won't run fullscreen on my Windows 98 compy... It opens and closes without any warning. There is nothing reported to debug.txt, not even in debug mode.

- I keep my Dink editors somewhere else than in the Dink directory... What about making a browse button for the editor program in DFArc?

- In windowed mode, how about STORING the last window position the game was closed with? Or at least automatically center it on the screen?

- Also, what about showing the mouse cursor when the game is being played in windowed mode? I prefer that...

- When giving input while Dink is minimized (in windowed mode), the game reacts to it when returning to the game.

I tried some of the new functions too, and they work like a charm. I now have a shop discount-at-christmas!
You implemented some good new options!

Oh, and I noticed my nickname is in credits.txt. Could you insert my real name, Vincent Beers instead?

EDIT: I used the patch btw.