Reply to Re: talking to sprites
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I'm not sure I understand your question.
You can use
say("`4Blah, blah, blah", &variable_sprite);
where &variable_sprite can be any number(1 to 99) or variable.
You can use
say("`4Blah, blah, blah", &variable_sprite);
where &variable_sprite can be any number(1 to 99) or variable.