Reply to Re: New DMOD
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-new landscapes are always welcome. How about a sky landscape where u can walk over clouds (I haven't played cloud castle 1 so I don't know if that already exists) - No, Cloud Castle has nothing like this in.
potions that increase stats like defence attack and magic for a short period of time, potions that have the same effect as herb boots - On the other hand, it does have these in. You'll have to remember to change a global so Dink can't save whilst one of the stat potions is in effect, as this leads to an easy (and often accidental) cheat.
I like the idea of having other stats, as Simon did in PQ, and didn't Ric have thief skill in Bane of the Magi? Other stats/abilities could include Potion Making, Charisma, Persuade, Sharpen Weapon (for that deadly first strike), New Language... , anything you can think of really.
potions that increase stats like defence attack and magic for a short period of time, potions that have the same effect as herb boots - On the other hand, it does have these in. You'll have to remember to change a global so Dink can't save whilst one of the stat potions is in effect, as this leads to an easy (and often accidental) cheat.
I like the idea of having other stats, as Simon did in PQ, and didn't Ric have thief skill in Bane of the Magi? Other stats/abilities could include Potion Making, Charisma, Persuade, Sharpen Weapon (for that deadly first strike), New Language... , anything you can think of really.