Reply to Re: Windemere Fonts
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The map format sounds perfect! Awesome.
But if the sprites are located based on thier lower-left corner, that may get tricky getting them to interact with touch(). For most things that are reletivly the same size it would work out with a distance or range property, but if one sprite was much larger, it would look like the smaller sprite need to touch that corner of the larger sprite. Or will such interactions be handled another way?
But if the sprites are located based on thier lower-left corner, that may get tricky getting them to interact with touch(). For most things that are reletivly the same size it would work out with a distance or range property, but if one sprite was much larger, it would look like the smaller sprite need to touch that corner of the larger sprite. Or will such interactions be handled another way?