Ric's Profile
I'm a factory worker in Alberta Canada. I Have 4 kids, two of whom are trying to learn how to make a game. A bit too young yet though.
I've been away a long time, but somehow the Dink network still feels like home.
I've been away a long time, but somehow the Dink network still feels like home.
They run on global variables.If any script changes the variable the stat gets updated with it.eg;
&exp =+ 100;// raise experience 100.
&strength -= 1; // lowers dinks strength by 1.
when Dink picks up some gold the script attached to the gold has a line something like;
void touch()
{
&gold += 200;
//now something to kill the sprite...
sp_active(¤t_sprite,0);
}
The variables that do this are all initiated in the 'main.c' script in any dmods story folder.
&exp =+ 100;// raise experience 100.
&strength -= 1; // lowers dinks strength by 1.
when Dink picks up some gold the script attached to the gold has a line something like;
void touch()
{
&gold += 200;
//now something to kill the sprite...
sp_active(¤t_sprite,0);
}
The variables that do this are all initiated in the 'main.c' script in any dmods story folder.
Ric has released 5 files
Title | Category | Avg | Updated |
---|---|---|---|
Windemere Graphics Pack | Development, Graphics | ![]() | January 31st, 2006 |
Dink Models ( .Blend ) | Development | ![]() | January 5th, 2006 |
BlendTut | Development, Tutorial | ![]() | November 27th, 2005 |
Chaos | D-Mod, Romp | ![]() | August 31st, 2004 |
Bane of the Magi | D-Mod, Quest | ![]() | June 29th, 2004 |
Ric has written 2 reviews
Title | File | Type | Score | Date |
---|---|---|---|---|
Hard To Rate This | Windemere Source | Normal | ![]() | January 4th, 2006 |
Very Nice | Grass to Pavement/Stones Tiles | Normal | ![]() | June 30th, 2002 |