Reply to Re: Dink Hit Sequence
If you don't have an account, just leave the password field blank.
if that doesn't help you can always just kill the sprite, create an exact copy at it's place and make him do
sp_seq(&pim, 724);
sp_pframe(&pim, 1);
I've noticed that when making moving sprites perform sequences they don't always play.
It might be just me though.
sp_seq(&pim, 724);
sp_pframe(&pim, 1);
I've noticed that when making moving sprites perform sequences they don't always play.
It might be just me though.