Reply to Re: ffcreate2 is good
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Egad, this thread has certainly run amok
: How about the maximum compression option? Does it see any difference between individual bmp's and dir.ff?
Those numbers were calculated using the maximum compression, I think... (checks) yep, the Maximum according to Powerarchiver. There is an option for a DeFlate compression too... but that only reduced the original bmp graphics zip by 1 KB.
: If what you said is the truth, then it seems to me that PC's with less memory might have trouble if you squeeze a lot of bmp's into one single dir.ff. Or I completely miss the point...
You completely got the point. Reconstruction has terrible load times on slower computers because the graphics are in dir.ff format.
: How about the maximum compression option? Does it see any difference between individual bmp's and dir.ff?
Those numbers were calculated using the maximum compression, I think... (checks) yep, the Maximum according to Powerarchiver. There is an option for a DeFlate compression too... but that only reduced the original bmp graphics zip by 1 KB.
: If what you said is the truth, then it seems to me that PC's with less memory might have trouble if you squeeze a lot of bmp's into one single dir.ff. Or I completely miss the point...
You completely got the point. Reconstruction has terrible load times on slower computers because the graphics are in dir.ff format.







