Reply to Re: Windemere questions
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I see what you mean with the direction issues... But, perhaps a way to solve it is to have the direction of the sprite always fit the direction you're walking in, except if you use some command to turn that feature off. Or an optional argument to the function. That may further complicate things I guess and make it less functional than the already existing commands...
As for the deadline, I'm not trying to push you or anything, but I still have some Dink ideas in my mind that I just don't want to do in the original engine anymore seeing how a new one will be out soon. That's why I was wondering about the release schedule. And it sucks those guys have abandoned you :/
As for the deadline, I'm not trying to push you or anything, but I still have some Dink ideas in my mind that I just don't want to do in the original engine anymore seeing how a new one will be out soon. That's why I was wondering about the release schedule. And it sucks those guys have abandoned you :/






