Reply to Re: SimonK's Happy Releases
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Woah, sorry Xan got you on the defensive Simon, I think he was just kidding around about the wanting more files.
From my own tests I do recall it being faster due to the structure of ff files. Specifically when they are loaded using load_sequence_now in a main() procedure. I noticed it most in large frame count sequences (such as walk). It stems from the c standard library that the dink exe (and almost all programs use). There is some overhead involved with opening a file under windows. Multiply this overhead 50 times and it does get noticable.
Anyway, like I said. excuse Xans unique sense of humor (the TMOD was great btw).
From my own tests I do recall it being faster due to the structure of ff files. Specifically when they are loaded using load_sequence_now in a main() procedure. I noticed it most in large frame count sequences (such as walk). It stems from the c standard library that the dink exe (and almost all programs use). There is some overhead involved with opening a file under windows. Multiply this overhead 50 times and it does get noticable.
Anyway, like I said. excuse Xans unique sense of humor (the TMOD was great btw).