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October 28th 2003, 01:48 AM
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SimonK
Peasant He/Him Australia
 
So you hit the sprite with a claw sword and it disappears... and then with the claw sword still armed you hit more sprites with the same script attached with a fireball and they disappear, but you don't want them to... at least that's what I think you're saying.

And that is probably because the compare_weapon() command just looks to see if the weapon is armed... not if it has been used.