Reply to Re: Official Update: Dink Smallwood HD (v2.08)
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SimonH: Hmm, I don't think I did anything that would make it slower, weird. I did enable preload_seq back in this version so it actually preloads things to ram/vram instead of ignore it and preload when actually used - so it's possible that could slow down scripts (but save time later as things shown were preloaded)
GOG: Too much hassle to use their packager and submission process, but the beauty is anyone who downloads and plays the GOG version is still going to get hit with a "click to download the new version" at startup, so hopefully they'll do that.
iOS and Android versions of V2.08 were submitted today, hopefully they'll be approved within a week or so
GOG: Too much hassle to use their packager and submission process, but the beauty is anyone who downloads and plays the GOG version is still going to get hit with a "click to download the new version" at startup, so hopefully they'll do that.
iOS and Android versions of V2.08 were submitted today, hopefully they'll be approved within a week or so