Reply to Re: WDE 2 crash
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Sigh... I have a script attached to a screen. In one place it is supposed to create a box:
No matter what I do, the sprite isn't hard. I tried using draw_hard_map(); just below it, to no avail... What am I missing?
// void main( void ) int &box = create_sprite(170, 290, 0, 444, &frame); sp_hard(&box, 0); draw_hard_sprite(&box); // crap after
No matter what I do, the sprite isn't hard. I tried using draw_hard_map(); just below it, to no avail... What am I missing?