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July 28th, 06:10 AM
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Peasant He/Him
I disagree. 
Sigh... I have a script attached to a screen. In one place it is supposed to create a box:
// void main( void )
int &box = create_sprite(170, 290, 0, 444, &frame);
sp_hard(&box, 0);
draw_hard_sprite(&box);
// crap after


No matter what I do, the sprite isn't hard. I tried using draw_hard_map(); just below it, to no avail... What am I missing?