Reply to Re: List of weird stuff still present in 1.08 scripts
If you don't have an account, just leave the password field blank.
Something i've found interesting is that some NPCs are initted with a local variable of a proper name that doesn't end up being mentioned anywhere in character dialogue. I do wonder if the RTSoft crew based them upon real people they knew, like Seth did with his family members in the KernSin cabinet shop.
Also just realised I had forgotten about this.
Also just realised I had forgotten about this.






