Reply to Re: Dink Smallwood HD V1.97 Beta test
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"Ok, please try the latest "Build 10" if you get a chance. It should be very close to the original speed, although maybe SLIGHTLY slower, if you can notice a difference, I'll just not use it in Windows builds like you mentioned."
It's much better, although still able to obviously feel the slowdown. This change will be much more play-able for phone/tablet at least now, but I vote to not use it for windows if that's an option (I have some other stuff in the works that I tested it on, and it is much better on the non-slowdowned version ) - if windows doesn't have to be held back by the phone/tablet android thing, then full speed ahead sir!
That in line text thing is cool. And, we can always run different DinkC lines based on get_version, so a dmod is compatible on all Dink versions, but still benefit from new features of DinkHD, if the player is using it. Awesome.
It's much better, although still able to obviously feel the slowdown. This change will be much more play-able for phone/tablet at least now, but I vote to not use it for windows if that's an option (I have some other stuff in the works that I tested it on, and it is much better on the non-slowdowned version ) - if windows doesn't have to be held back by the phone/tablet android thing, then full speed ahead sir!
That in line text thing is cool. And, we can always run different DinkC lines based on get_version, so a dmod is compatible on all Dink versions, but still benefit from new features of DinkHD, if the player is using it. Awesome.