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Reply to Re: Zippo does not work?

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October 30th 2019, 12:00 PM
Peasant He/Him United States bloop rumble
2nd generation. No easy way to be free. 

I don't have any Dink related tools, or the game itself installed. I'm guessing from what you've (SlipDink) written is that armzip.c is called externally. On super busy screens, or if the script is heavier on computation, sometimes the engine would just... skip a line of instruction. It happened to me, and I barely traced that damn bug. But you're probably aware of this already.

Well, I have seen that when the Dink Engine is rather busy, that particularly long DinkC files can behave oddly, such as apparently (?) "forgetting" variable declarations made at the top of that long DinkC file, even if that declaration is within the same [main(void){}] section of code. So, that may be a symptom of the same "skip a line of instruction" issue that you report.

Anyway, thanks for your contribution to this discussion.