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Reply to Re: All that Glitters v1.00 uploaded to the Dink Network

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May 3rd 2018, 02:00 PM
peasantm.gif
shevek
Peasant They/Them Netherlands
Never be afraid to ask, but don't demand an answer 
Hmmm, it sounds like you missed some of the clues that should have made it much easier to find the key the first time. I could make a change that should make it easier to find (if you are using the right tool to look for it) even if you miss it the first time. But If you look around you should find it. Please let me know how that goes.

I looked everywhere, so I finally checked the code and found the problem: it had already appeared, but I hadn't noticed it so I walked through the screen without taking it. I think it would be nice if there would be another message when entering the screen later. Now nothing happened, so I just went searching everywhere. Another option would be to lock the screen until you pick the key up.

This did lead me to some more bug reports:

I chose the unlimited hellfire and had to work hard to make it usable. I later found that the magic wand was pretty close and it would have been usable immediately. Was that intentional? In that case I suggest to give a hint about it. If not, I'd make it much harder to reach it (i.e. don't put it so close to the entrance).

When getting out of the mudflats to see if I should go back to town, I was locked out. Trying to go to town gave me a message that I shouldn't do that. Trying to go to the mudflats told me I still needed to do things in town.