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May 21st 2017, 03:22 AM
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Robj
Jester He/Him Australia
You feed the madness, and it feeds on you. 
Over the last 3 days I have put over 20 hours of work into developing this Dmod.

Half of that was me going back over all my scripts I've already written, cleaning them up, commenting them (I have a bad habit of never commenting my scripts, and they end up a mess), and fixing every possible bug/glitch I could find. I did full debug test, found a total of 42 bugs and fixed them all. I also rewrote some scripts to make them more efficient and to use less variables and stuff.

Now I can move onto making the final part of the game, which still has a bit of work, but the good news is that now the majority of bug fixing is done, so that's a lot less I have to do when the dmod is finally finished.

I will still need beta testers though, but not yet, I will say when I'm ready. Preferably the same people that tested this previously, if possible.