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Reply to Re: Reviewing the D-Mods - a suggestion

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November 12th 2016, 01:01 PM
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leprochaun
Peasant He/Him Japan bloop
Responsible for making things not look like ass 
I don't know if I agree with that. I don't think reviews really need to be all that descriptive. Reviews are normally only read by people who haven't played the game yet, or the author of the game. So I think if you write the review thinking that your target audience will be people who haven't played the game before you'll probably only need to answer one question:

Is this game good or bad?
This question will generally get answered if you decide to cover the plot, audio, map design, game play, etc.

You can cover all this without getting too specific anything though. If you get too specific you might spoil it for someone who's thinking about playing it.

If you want to point out hardness errors you can create a bug-post about it, or let the author know. In the review though, you shouldn't need to say "there are hardness errors on the left side of the house on screen 476". Just say there are hardness errors that hurt the game's overall play-ability or something.