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Reply to Re: Trials of a Boy - Update

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October 6th 2015, 01:43 PM
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I would just give the asteroids an hp and let them be destroyed by Dink or Enemies. Probably not the best solution but the one with the least headache trying to figure out. Also, make sure you consider that if you put too many on the screen you could probably crash the game. So perhaps limit the number on the screen to a certain number (depending on how many sprites you use on your most decorated screens).

I don't think it's really necessary to freeze everything. That can be what makes your spell unique and not overpowered, that you can use it most easily on slow enemies and enemies that haven't started chasing you yet. Plus, if enemies are frozen, it may be hard to see which direction they are heading in, so that you don't miss.