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April 30th 2014, 06:22 PM
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DinkKiller
Peasant He/Him United States
The world could always use more heroes 
I've been silent on this project for the last couple months now, and that's mostly because I haven't been working on it. My motivation to work on this has been virtually zero as I have school, other projects I've been working on, and PS4 games to play. However, I have been thinking about this project on and off since the start of the year, and I have considered a couple of options on what to do with this D-mod.

Option 1: Release as a Demo

I could release what I've completed so far as a demo. Now, demos have a notorious reputation on this site to never be completed, but at this point, I think it probably wouldn't be completed anyway. At least, not on my own. As of right now, the game is roughly 30% complete, with a complete first area, and a mapped out first part of the second area but no finished or working quests to be played. The game is far from bug-free; there are probably a fair few game breaking bugs, but the game is functional. All the main and side quests of the first area are integrated and operational,(aside from a new bug I discovered recently that used to be functional,) including paragon and renegade options for each quest. I would do a little bit of cleanup and polish on the first area before releasing the Demo. While I feel that releasing a demo of this D-mod would probably be a death sentence for it's completion, I'd still rather release something someday than nothing.

Option 2: Partnership

This is something I was trying to do with a friend IRL but he has no free time anymore to try to help me. So, what I could do instead is partner up with someone here to work on this D-mod with me, so that this game could eventually be finished, and become the great epic I'd envisioned it to be. The requirements for a partnership would be a decent to considerable knowledge of DinkC so that you can handle most of the scripting that would be required, as well as being able to help me come up with creative new ideas to help make the game stand out. I have a fair number of ideas already, but there definitely needs to be more to complete the entire game. I would cover the basic and probably detail mapping of the remaining areas of the game, and some basic/detail scripting. I have a lot of ideas for what I want included in the remaining areas of the game written down in WordPad or something, and obviously, all of my resources would be shared. Again, the game is about 30% done, so the road would be a long one.

This would be the ideal option, though my own motivation would probably remain low. If someone is willing to try to partner with me, I would definitely try my best to get the mapping done to lay the groundwork for all the quests/scripting that still needs to be done.

Option 3: Disintegrate into Nothing
This project would not be released as a Demo, and would go on hold forever. If no one thinks a demo is a good idea or doesn't want to partner up with me, then this D-mod would just cease to exist. While it's not an ideal option, it is likely to happen otherwise.

Your opinions matter. Let me know what you guys think.