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October 25th 2013, 12:23 PM
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iplaydink
Peasant He/Him Sweden
Hmm.. 
And about the Use item -key thought, that's a splendid idea! Can't believe it didn't occur to me.

Haha.. well it didn't occur to me when I was making it, so don't feel bad

I could be totally wrong on this, but wouldn't that still cause stuttering when Dink is falling down? I can see how the invisible wall would work when jumping up, but am not sure if it'd work when coming back down.

Hm.. yeah that was the part that confused me back when I read the review, so I never updated it.. buit you could make it so that the platform under dink moves down in the gravity-script along with dink, and also is pushed up by the platforms at the same rate as dink. All you'd need is a global variable to define the platforms so that you can move them from your gravity, platform and jump script!
Hope that's not too confusing